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Ready Player Two: The highly anticipated sequel to READY PLAYER ONE audiobook cover

Ready Player Two: The highly anticipated sequel to READY PLAYER ONE โ€” Nostalgia overload meets an insufferable protagonist

by Ernest Cline๐ŸŽคNarrated by Wil Wheaton๐Ÿ“šReady Player One #2
๐ŸŸ  Borrow Stream
โœ๏ธ 3.5 Editorial
๐ŸŽค 4.0 Narration
13h 46m
โš”๏ธ

Quest Log

Nostalgia overload meets an insufferable protagonist

  • โ€ขVoice Acting: Wheaton brings infectious energy and warmth that carries the audiobook through its weaker sections, though his female voices and accents are limited.
  • โ€ขWorld-Building: The ONI headset technology and its implications are genuinely creative, with Sanderson-level rule establishment for the virtual world.
  • โ€ขQuest Pacing: The middle act drags with lecture-like pop culture deep dives, but quest sequences maintain momentum and stakes escalate effectively.
  • โ€ขLoot Rating: Borrow/Stream

Is this for you?

โœ…Pick this if: you loved Ready Player One and want more OASIS despite its flaws ยท you enjoy energetic narration and don't mind lecture-like pop culture dumps ยท you like quest-driven virtual worlds and can tolerate an insufferable protagonist
โŒSkip if: you already found Wade Watts annoying and don't want him worse ยท you need tight pacing or dislike lecture-like pop culture deep dives ยท you prefer character growth over nostalgia-heavy scavenger hunt quests
๐Ÿ“šBest for fans of: Ready Player One, The Martian, Armada
Read Time4 min read
Duration13h 46m
Your rating?
Tom Bradley, audiobook curator
Reviewed byTom Bradley

CS grad student. Thesis progress: concerning. Will defend LitRPG with dying breath.

๐ŸŽง Tunes in thesis-avoidance marathons, hooked by high-energy quest sequences, bails on loyalty tests without payoff.

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Look, I'm just gonna say it: Ready Player Two is the sequel that tests your loyalty to the OASIS. And honestly? I'm still not sure where I land.

I listened to this during a marathon thesis-avoidance session (Dr. Patel, if you're reading this, I was definitely working on my procedural generation chapter), and by hour six I was simultaneously hooked and frustrated. That's... kind of the Ready Player Two experience in a nutshell.

The Wheaton Factor

Wil Wheaton is doing the heavy lifting here, and I mean HEAVY. The man brings an energy to Wade Watts that's genuinely infectious - his pacing ramps up during the quest sequences in a way that had me forgetting I was supposed to be annotating research papers. That same high-energy commitment is what made his work on The Martian so effective - he knows how to sell a protagonist who's in way over their head. He's got this warmth to his delivery that makes even the most exposition-heavy sections feel like your enthusiastic friend explaining their favorite game's lore.

But here's the thing. Wade in this book is... kind of insufferable? Like, the character has become this petulant billionaire who makes questionable decisions, and Wheaton has to sell that. He does it well - maybe too well. There were moments where I found myself muttering "shut up, Wade" at my headphones, which shows how much Wheaton commits to the performance. (My roommate thought I was losing it. Fair.)

His female voices are serviceable but not great. There's apparently a character near the end where his voice choice made some listeners laugh out loud - unintentionally. I won't spoil who, but yeah, I can see it. His range for accents is similarly limited. But honestly? For a single-narrator performance carrying 13+ hours of dense pop culture references and virtual world-hopping, he's doing solid work.

When the Nostalgia Becomes a Lecture

Okay, so the magic system here - and yes, I'm calling the OASIS tech a magic system because fight me - is actually chef's kiss. The ONI headset concept? The way it changes how users experience the virtual world? That's Sanderson-level world-building in terms of establishing clear rules and then exploring their implications. Cline is genuinely creative with the tech.

But the pop culture references. Oh man. The pop culture references.

Ready Player One walked a line between "fun Easter egg hunt" and "Wikipedia article about the 80s." Ready Player Two occasionally faceplants on the wrong side of that line. There are sections that feel less like a novel and more like Cline really, really wants you to know everything about Prince's discography. Or John Hughes films. Or whatever deep cut he's obsessing over in that chapter.

If you're the kind of person who loves info-dumps - and look, I am that person, I read Brandon Sanderson appendices for fun - you might be fine. But even I found myself zoning out during some of the more lecture-y passages. The pacing drags in the middle act in a way the first book didn't.

The Quest Structure Still Works (Mostly)

The actual treasure hunt? The puzzles and the progression through different virtual worlds? That part is satisfying. Each new zone has its own flavor, its own challenges, and the stakes escalate in ways that kept me listening past my intended stopping point. The villain situation adds genuine tension - this isn't just a fun scavenger hunt, there's real danger.

My D&D group would absolutely argue about whether the final act's resolution makes sense within the established rules. (I can already hear Marcus saying "that's not how that would work" and honestly, he might have a point.) But the journey there is fun enough that I was willing to go with it.

Roll for Initiative (Or Don't)

If you loved Ready Player One and want more time in the OASIS, you'll probably enjoy this despite its flaws. Wheaton's narration is genuinely the audiobook's strongest asset - it transforms what could be tedious reference-listing into something that at least feels energetic. For commutes or gaming sessions where you want background story? This works great. The 13+ hours flew by faster than they had any right to.

But if Wade's character in the first book already annoyed you? Skip this. He's worse here. More self-righteous, more oblivious, more... much. Some listeners found him genuinely unlikable, and I get it.

Is it a must-listen? Nah. Is it worth your time if you're already invested in this world? Yeah, probably. Just go in with calibrated expectations and let Wheaton's enthusiasm carry you through the rough patches.

Stat Block ๐ŸŽฒ

Audio production quality notes that may affect your listening experience

๐ŸŽ™๏ธ

Read by a single narrator throughout the entire audiobook.

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Quick Info

Release Date:November 24, 2020
Duration:13h 46m
Language:English
Audio Code:58694736

About the Narrator

Wil Wheaton

Wil Wheaton is an award-winning actor, voice artist, author, and audiobook narrator known for his roles in Star Trek: The Next Generation and The Big Bang Theory. He has narrated numerous audiobooks including Ernest Cline's Ready Player One and Armada, as well as works by John Green and Randall Munroe. Wheaton is recognized for his engaging narration style and his ability to bring characters to life with distinctive voices.

7 books
4.3 rating

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